A downloadable Project for Windows

Description

Project : Relocation is a short Survival/Horror, set in an abandoned soviet bunker in 2001 where internal intelligence registered unusually strong magnetic impulse, and sent your main character to investigate the cause, which you are set to do as a player

Features

  •  Full diegetic in-game interface, all UI functions are implemented in your PDA
  •  True first person, animated, voiced player character
  •  Non scripted/linear progression to the final goal
  •  Fairly detailed environment
  •  Rich sound design
  •  Fully dynamic, volumetric lighting


Remaster Update

  • Upgraded the engine to Unreal 5
  • New lighting
  • Improved player animation system
  • Lots of bugfixes
  • New QOL features

More interesting features aren't listed, i want the player to feel sense of discovery

There are optional items and easter eggs in the game, if you don't want to rush it and get pieces of lore

Made by: Dimensional Games

Showdoze - Lead project development

Lacane - Additional modelling, game design, Ui design

Special thanks to - SwordmanCK, Looking Glass Studios, Epic Games, Valve Software, Crowbar Collective, and a lot of people from Sketchfab

Donations

if you want to support Dimensional Games, visit our Ko-Fi

Warning

Certain aspects of the game might be uncomfortable for photosensitive people, please be careful


Download

Download
Project:Relocation [UE5 Build 2] [x64]
External

Install instructions

Unpack anywhere you like, launch Project Relocation.exe

Comments

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I can't quite figure out what to do after getting through the red blast doors. Every time I see a valve, I've been turning it to the right if I can, and have no idea what to do with the glass doors.

Any tips, or do I need to figure it out on my own?

(1 edit)

Red valve needed to be places only in places where one is missing, and for glass doors, try checking local inhabitants, they might have something useful

(+1)

works fine now thanks for the update and now nvida users are safe

oh god, very poor optimization, around 5 fps :)

Hello, thank you for feedback

may i ask for a little elaboration on the issue

What GPU do you have?

Did you install the UE4 prereqs in "Game folder/Engine/Extras/Redist/en-us/" ?

At what point of the game the issue occurred?

Have you tried tweaking graphical settings?


The game was developed on a rig with RX580 and run with stable 30FPS, the game is a bit demanding due to graphical fidelity, but shouldn't give this low of a framerate

GTX 1070 - I just installed the game and tried it out, and it was from the start of the game. Had to quit early though.

The game might load texture mipmaps into memory for the first 30 seconds when the level is loaded, also make sure you have the latest drivers for your GPU (the game runs on DX12) also try disabling any external Vsync if present in GeForce Experience